Monday, September 22, 2008

First Milestone: Complete!

With today's presentation we have achieved our first milestone. The primary goals set by our programming group were all achieved and all but one of secondary goals were also reached. Multi-player implementation was the only goal we did not manage to realise.
Now that we have a firm base on which to build we will begin working on gameplay and server communication issues. Pending tasks will include the following:
  • Creating models for the different types of tanks
  • Writing code for the different types of tanks
  • Creating models for power-ups
  • Writing code for the power-ups
  • Creating models for bases
  • Writing code for bases
  • Writing code so a game can be won
  • Setting up different game types
  • Multi-player implementation
  • Assisting the networkers with issues for communication between the server, website, server game, and client game
  • Finalisation of menus and load screens
  • Implementation of a HUD
  • Creation of mission files for each planned level (e.g. textures, objects, spawn points, weather conditions)
  • Writing any necessary code for each level (e.g. traction physics, terrain generation settings)
That's all I can think of for the moment, but I'm sure there's some stuff I'm forgetting and that new issues will arise in future.

A final note regarding the networkers presentation:
From what I remember of the goals they set, all were achieved (even if their presentation of their achievements was somewhat lacking).

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